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inkcpp
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| Nink | Namespace contaning all modules and classes from InkCPP |
| Ncompiler | Collection of functions to compile a story.json to story.bin |
| Ccompilation_results | Stores results from the compilation process |
| Nconfig | Set limitations which are required to minimize heap allocations |
| Nstatistics | Staistiac data for different game elements |
| Ccontainer | Statistic data for an container data type |
| Clist_table | Statistics for managed lists, including static and dynamic enties |
| Cstring_table | Statistiacs to managed strings, which are build at runtime |
| Cglobal | Stastics for state managed for one runtime |
| Crunner | Stastics for state managed for one thread inside a runtime |
| Nruntime | Contaning all modules and classes used for the inkles ink runtime |
| Cchoice | An ink choice that is being presented to the user |
| Cglobals_interface | Represents a global store to be shared amongst ink runners |
| Clist_interface | Interface for accessing a Ink list |
| Citerator | Iterater for flags in a list |
| CFlag | Flag data |
| Crunner_interface | A runner to execute ink script from a story |
| Csnapshot | Container for an InkCPP runtime snapshot, which can be migrated |
| Cstory | A loaded ink story |
| Cstory_ptr | Pointer wrapper to an object whose lifetime is tied to a story object |
| Cvalue | A Ink variable |
| CAInkRuntime | Instantiated story with global variable storage and access, used to instantiate new threads |
| CFInkHandle | Generic registration handle returned by all Register* functions on AInkRuntime and UInkThread |
| CFInkSnapshot | A serializable snapshot of a runtime state Can be used as variable in a USaveGame to be stored and reloaded |
| CFInkVar | A wrapper for passing around ink vars to and from ink itself |
| CFListFlag | A single flag of a list |
| CHInkChoice | Handler for a ink choice |
| CHInkGlobals | Handle for the global variable store shared among ink runners |
| CHInkList | Handler for a ink list |
| CHInkRunner | A handle for an ink runner |
| CHInkSnapshot | Handler for a ink snapshot |
| CHInkStory | Handle for a loaded ink story |
| CInkListIter | Iterater used to iterate flags of a HInkList |
| CInkValue | Repserentation of a ink variable |
| CUInkAsset | Assets containing a InkCPP .bin |
| CUInkChoice | Representing a Ink Choice in the story flow |
| CUInkList | Allows reading ink lists |
| CUInkMigratableSnapshotAsync | A helper class to create migratable snapshots |
| CUInkThread | Base class for all ink threads |
| CUInkVarLibrary | Conversion Methods for FInkVar |
| CUTagList | Helpful tag list |