Conversion Methods for FInkVar.
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#include <InkVar.h>
Conversion Methods for FInkVar.
◆ Conv_BoolInkVar()
| static FInkVar UInkVarLibrary::Conv_BoolInkVar |
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bool | Boolean | ) |
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◆ Conv_FloatInkVar()
| static FInkVar UInkVarLibrary::Conv_FloatInkVar |
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float | Number | ) |
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◆ Conv_InkVarBool()
| static bool UInkVarLibrary::Conv_InkVarBool |
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const FInkVar & | InkVar | ) |
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◆ Conv_InkVarFloat()
| static float UInkVarLibrary::Conv_InkVarFloat |
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const FInkVar & | InkVar | ) |
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◆ Conv_InkVarInkList()
| static const UInkList * UInkVarLibrary::Conv_InkVarInkList |
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const FInkVar & | InkVar | ) |
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◆ Conv_InkVarInt()
| static int UInkVarLibrary::Conv_InkVarInt |
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const FInkVar & | InkVar | ) |
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Access Int/Uint value.
- Todo
- support unsigned int
◆ Conv_InkVarName()
| static FName UInkVarLibrary::Conv_InkVarName |
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const FInkVar & | InkVar | ) |
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Access String value as FName.
◆ Conv_InkVarString()
| static FString UInkVarLibrary::Conv_InkVarString |
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const FInkVar & | InkVar | ) |
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◆ Conv_InkVarText()
| static FText UInkVarLibrary::Conv_InkVarText |
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const FInkVar & | InkVar | ) |
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Access String value as FText.
◆ Conv_IntInkVar()
| static FInkVar UInkVarLibrary::Conv_IntInkVar |
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int | Number | ) |
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◆ Conv_ListInkVar()
◆ Conv_NameInkVar()
| static FInkVar UInkVarLibrary::Conv_NameInkVar |
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const FName & | Name | ) |
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◆ Conv_StringInkVar()
| static FInkVar UInkVarLibrary::Conv_StringInkVar |
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const FString & | String | ) |
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◆ Conv_TextInkVar()
| static FInkVar UInkVarLibrary::Conv_TextInkVar |
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const FText & | Text | ) |
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◆ InkVarType()
Get the type contained in the value.
- Return values
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The documentation for this class was generated from the following file:
- unreal/inkcpp/Source/inkcpp/Public/InkVar.h