inkcpp
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A serelizable snapshot of a runtime state Can be used as variable in a USaveGame to be stored and reloaded. More...
#include <InkSnapshot.h>
Public Attributes | |
TArray< uint8 > | data |
Raw data used to restore runtime state. | |
A serelizable snapshot of a runtime state Can be used as variable in a USaveGame to be stored and reloaded.
TArray<uint8> FInkSnapshot::data |
Raw data used to restore runtime state.
not needed if a USaveGame is used.